Wednesday, April 22, 2020

A VRoid Continuation

This blogpost is going to continue on VRoid and discuss how to export those models and import them into Blender. I used this video to do this:

 Basically VRoid files are the same as GLTF files so in order to import them you have to download an addon. The one used in this video is the Ksons GLTF 2.0 addon. Once the addon is installed in Blender you should then be able to import these models(you have to click on the funnel thing on the top in order for the .vrm file to show).


 She looks not too good in object mode but is completely normal in render. Her armature also works. 

Additional things I have found:
-A better way to shift the screen is by holding down both buttons.

 -In the camera/exporter tab they have set animations that you can play with that you can record and take pictures of however there is not any way to import these into blender but it would be helpful for making references.


 -If you want the hair to move you simply click on the hair group and click “create bone group”. Otherwise, the hair will not move.




 -Also in order to adjust the hair net when creating hair you have to be in the select mode. Then the net will have dots on it that you can move around and customize.


 -Lastly, I figured out how to import and export the textures. You have to right click on the layers/images you want to save.

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